![]() ![]() We find that machines in those contests appear conversationally worse than non-native hidden-humans, and, as a consequence attract a downward trend in highest scores awarded to them by human judges in the 2004, 20 Loebner Prizes. We present results from recent Loebner Prizes and two parallel conversations from the 2006 contest in which two human judges, both native English speakers, each concomitantly interacted with a non-native English speaking hidden-human, and jabberwacky, the 20 Loebner Prize bronze prize winner for most human-like machine. ![]() Indeed, humans have been confused as machine-like, the confederate effect, during instantiations of the Turing Test staged in Loebner Prizes for Artificial Intelligence. What Turing missed is the presence of emotion in human dialogue, without expression of which, an entity could appear non-human. His idea, that once a machine deceives a human judge into believing that they are the human, then that machine should be attributed with intelligence. So conceived Alan Turing when he introduced a machine into the game. "Abstract of chapter in book (Eds: Jordi VallverdĂș & David Casacuberta): 'Handbook of Research on Synthetic Emotions and Sociable Robotics: New Applications in Affective Computing and Artificial Intelligence' The Turing Test, originally configured as a game for a human to distinguish between an unseen and unheard man and woman, through a text-based conversational measure of gender, is the ultimate test for deception and hence, thinking. ![]()
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